Scythe Constantinople Airship: Faction Rules and Table Setup
By Stonemaier Games US & International Store | Published: 2026-11-02
Category: How-to Guides
Learn how to add the Constantinople faction and its airship to Scythe. Step-by-step rules, setup tips, and common mistakes for using the separately sold airship.
Quick answer
To play the Constantinople faction in Scythe, you need the separately sold Constantinople Airship add-on, which includes one plastic airship and a base stand. Use it alongside your Scythe base game and The Wind Gambit expansion for the full experience.
Why the Constantinople airship is sold separately
The Constantinople faction was introduced in the Duel of Meloch expansion, but that expansion does not include the faction's airship. Since airships are only used when playing with The Wind Gambit, the airship is offered separately for owners of both Scythe and The Wind Gambit. This keeps the cost down for players who don't use airships and ensures compatibility with your existing collection.
When to add the Constantinople airship to your game
If you own Scythe and The Wind Gambit and want to play as the Constantinople faction, you'll need this airship to represent your faction's airship on the board. Without it, you can still play Constantinople using a proxy, but the dedicated miniature enhances table presence and clarity. The add-on is not required for Duel of Meloch, as that game uses different components.
Step-by-step setup and rules for the Constantinople airship
- Check your expansions: Ensure you have Scythe base game and The Wind Gambit expansion, as the airship is only used with The Wind Gambit. The Constantinople faction itself comes from Duel of Meloch, but that expansion does not include the airship. Common mistake: Trying to use the airship without The Wind Gambit rules; it won't function.
- Assemble the airship: Attach the plastic airship to the included base stand. The stand keeps the miniature stable on the board and allows it to occupy a hex without tipping. Checkpoint: Make sure the airship sits flush on the stand before placing it on the board.
- Choose the Constantinople faction: During setup, select the Constantinople faction mat if you are playing with that faction. The airship is used in addition to your faction's normal components. Common mistake: Forgetting to take the Constantinople faction mat; the airship alone doesn't grant faction abilities.
- Place the airship on the board: Follow The Wind Gambit setup rules to determine starting positions for airships. Place the Constantinople airship in your home territory or according to the chosen resolution tile. Checkpoint: Verify that the airship's starting hex is legal per The Wind Gambit rules.
- Use the airship during play: Airships move and interact according to The Wind Gambit rules. They can transport workers, block movement, and trigger abilities based on the resolution tile in play. The Constantinople airship functions identically to other faction airships. Common mistake: Treating the airship as a regular unit; it has unique movement and capacity rules.
Product facts
- Scythe Constantinople Airship (faction from Duel of Meloch): This add-on includes 1 plastic airship and 1 base stand for the Constantinople faction. You get the exact miniature needed to represent your faction's airship in Scythe with The Wind Gambit, ensuring visual consistency on the board.

Scythe Constantinople Airship (faction from Duel of Meloch)
